- Level
- 1–30Scales with the player
- Health
- 319.24
Drops
Drop Group 1Each kill can roll for up to 3 from these 11 items. Each item rolls separately.
The game lists these rates before choosing how many items drop. They are not chances per kill.
Gold | Quantity 5–20 | |
Apprentice Necromancer Gloves | Quantity 1 | |
Chest Key | Quantity 1 | |
Weak Staff | Quantity 1 | |
Apprentice Wizards Shoulders | Quantity 1 | |
Emerald Ring | Quantity 1 | |
Wizard Staff | Quantity 1 | |
Apprentice Wizards Boots | Quantity 1 |
Show 3 more
-
Apprentice Wizards GlovesQuantity:1Listed Rate: -
Adept Wizard StaffQuantity:1Listed Rate: -
Necromancer ScytheQuantity:1Listed Rate:
Drop Group 2Each kill can roll for this item.
The game lists these rates before choosing how many items drop. They are not chances per kill.
| Item | |
|---|---|
Pouch of Grave-meal |
Drop Group 3Each kill can roll for this item.
The game lists these rates before choosing how many items drop. They are not chances per kill.
| Item | |
|---|---|
Pallbearer Missive |
Quests2
| Role | |
|---|---|
| Blood on the Stone | Pallbearer Grave-callers slain |
| The Grey Harvester | Grave-callers slain |
Where to Find2 places
- Coalway Swamp 6 spots
- Coalway Woods 3 spots
Show spot details and conditions
Coalway Swamp
Level 1–20, scales with the player
Role: Enemy
Coalway Woods
Level 15–30, scales with the player
Role: Enemy
Combat Stats
In Coalway Swamp, level 1–20
- Health
- 319.24
- Armor
- 53.8
- Magic armor
- 121.2
How these are calculated
Each stat starts at a value that every creature shares. This creature adds its own bonus to that, and gains more with each level.
| Stat | Start | Bonus | Per Level |
|---|---|---|---|
| Health | Start 100 | Bonus +151.2 | Per Level +68.04 |
| Armor | Start 0 | Bonus +44.4 | Per Level +9.4 |
| Magic armor | Start 0 | Bonus +100 | Per Level +21.2 |
It also has +8.5 Intellect and +15% Lifesteal.















