Wakebells for the Ward
- Quest
- Levels 1–20
- Chain Step 1 of 3
What to do
-
Wakebell blooms6 required
Target:
Wakebell Bloom -
Mutated spore-sacs4 required
Target:
Mutated Spore-sac
Starts and ends with
Raskil Fenfootin Mirelight CampShow on Map
Rewards
Gold70 ×
Adventurer's Supply Pack1 ×
Experience: 80 How it works
Unlocks1
Quest Text
Offer
Ye brought me them spores, an' I've been starin' at 'em ever since. Here's the thing. Them Luminbloom spores muddle a Toadstalker's head, aye, but there's a flower in these parts that clears it right up again. Wakebell. Smells like wet socks, but it works. Fetch me six wakebell blooms from the patches round the edge o' the camp. An' I'll need spore-sacs off the mutated ones out in the marsh, four of 'em. Ye'll have to take 'em by force, an' I'm sorry for that. They were my folk once.
On Completion
Aye, that’s the stuff! Phew. Wet socks, like I said. Now watch. A pinch o’ wakebell on a sac, an’ the glitter just goes out, like a candle. Could be we don’t have to lose any more o’ my folk to them caps. Could be.