- Level
- 1–30Scales with the player
- Health
- 454.96
Drops
Drop Group 1Each kill can roll for up to 4 from these 11 items. Each item rolls separately.
The game lists these rates before choosing how many items drop. They are not chances per kill.
Gold | Quantity 5–15 | |
Fine String | Quantity 1–2 | |
Novice Plate Boots | Quantity 1 | |
Novice Plate Gloves | Quantity 1 | |
Orange Gem of Health | Quantity 1 | |
Green Gem of Critical Hit | Quantity 1 | |
Chest Key | Quantity 1 | |
Novice Necromancer Belt | Quantity 1 |
Show 3 more
-
Novice Necromancer GlovesQuantity:1Listed Rate: -
Wizard StaffQuantity:1Listed Rate: -
Crimson RapierQuantity:1Listed Rate:
Drop Group 2Each kill can roll for this item.
The game lists these rates before choosing how many items drop. They are not chances per kill.
| Item | |
|---|---|
Pouch of Grave-meal |
Drop Group 3Each kill can roll for this item.
The game lists these rates before choosing how many items drop. They are not chances per kill.
| Item | |
|---|---|
Pallbearer Missive |
Quests1
| Quest | Role |
|---|---|
| Rest for the Drowned | Pallbearer Gravediggers slain |
Where to Find3 places
- Coalway Swamp 9 spots
- Oakenvale Cemetary 5 spots
- Coalway Woods 2 spots
Show spot details and conditions
Coalway Swamp
Level 1–20, scales with the player
Role: Enemy
Oakenvale Cemetary
Level 15–30, scales with the player
Role: Enemy
Combat Stats
In Coalway Swamp, level 1–20
- Health
- 454.96
- Strength
- 21.75
- Armor
- 485
- Magic armor
- 53.8
How these are calculated
Each stat starts at a value that every creature shares. This creature adds its own bonus to that, and gains more with each level.
| Stat | Start | Bonus | Per Level |
|---|---|---|---|
| Health | Start 100 | Bonus +244.8 | Per Level +110.16 |
| Strength | Start 0 | Bonus +15 | Per Level +6.75 |
| Armor | Start 0 | Bonus +400 | Per Level +85 |
| Magic armor | Start 0 | Bonus +44.4 | Per Level +9.4 |
It also has +5% Armor penetration and +8.5 Dodge chance.














