Health
- General Stat
What it does
Death occurs when reaching 0.
Recovers 20 every 2 seconds out of combat.
Browse items with Health. Fixed bonuses and possible rolls are listed below.
How combat stats workSources78
Fixed bonuses always apply. Possible item rolls vary by copy.
| Source | Bonus |
|---|---|
Random | Possible roll: +10–+40 |
Other source types
Gems
Gear Sets
- Adept Leather
- Adept Necromancer
- Adept Warrior
- Adept Warrior
- Adept Wizard
- Apprentice Leather
- Apprentice Necromancer
- Apprentice Warrior
- Apprentice Warrior
- Apprentice Wizard
- Bloodforged Wardplate
- Bloodforged Wardplate
- Bloodforged Wardplate
- Dawnstrider
- Ethereal Weaver's Regalia
- Expert Leather
- Expert Necromancer
- Expert Warrior
- Gloomstitch Regalia
- Grovewarden
- Journeyman Leather
- Journeyman Necromancer
- Journeyman Necromancer
- Journeyman Warrior
- Journeyman Warrior
- Moonshade
- Thornweave
- Vermincrawl Garb
- Violet Spellweave
- Wildhide
- Zephyr's Embrace
- Zephyr's Embrace
- Zephyr's Embrace
Talents
Bloated Constitution
Boundless Power
Boundless Power
Boundless Power
Boundless Power
Boundless Power
Boundless Power
Bulwark Constitution
Cycle of Life
Deathbound Vigor
Deathly Endurance
Defender's Vitality
Enduring Hunt
Evergreen
Grounded Vitality
Guardian's Might
Heroic Vitality
Heroic Vitality
Iron Constitution
Kindred Spirit
Long Vigil
Predatory Vigor
Runed Fortitude
Stout Heart
Undying Flesh
Vitality
Vitality
Warm Blood
Wild Resilience
Winterhardened
Effects
Class Stats5
Starting value and the increase at each level.
| Class | ||
|---|---|---|
Druid | +120 | +38 |
Hunter | +12 | |
Necromancer | +10 | |
Shieldmaster | +100 | +20 |
Wizard | +10 |
















