Werewolf

  • Enemy
Show on Map
Level
15–30Scales with the player
Health
1,216

Drops

Each kill can roll for these 6 items.

Chance for each kill, assuming no Loot Chance.

Gold Quantity 4–20 100%
Greater Health Potion Quantity 1 6%
Novice Leather Shoulders Quantity 1 6%
Green Gem of Critical Hit Quantity 1 5%
White Gem of Magic Armor Quantity 1 5%
Direfang Blade (22–36 damage) Quantity 1 3%
How creature drops work

Where to Find2 places

  • Coalway Woods 4 spots
  • Ashway Village 2 spots
Show spot details and conditions

Coalway Woods

Level 15–30, scales with the player

Role: Enemy

    • Effect: Night Active is active

Ashway Village

Level 15–30, scales with the player

Role: Enemy

    • Effect: Night Active is active

Combat Stats

In Ashway Village, level 15–30

Health
1,216
Strength
79.05
Armor
418
Magic armor
185.4
How these are calculated

Each stat starts at a value that every creature shares. This creature adds its own bonus to that, and gains more with each level.

Stat Start Bonus Per Level
Health Start 100 Bonus +144 Per Level +64.8
Strength Start 0 Bonus +10.2 Per Level +4.59
Armor Start 0 Bonus +100 Per Level +21.2
Magic armor Start 0 Bonus +44.4 Per Level +9.4

It also has +3 Movement speed and +20% Lifesteal.

Abilities2

Effects they apply4

Bear Attack 1 Bear Attack
Combat Fatigue Bear Attack
Combat Fatigue Bear Bleed
Bleeding Bear Bleed