- Level
- 15–30Scales with the player
- Health
- 881.2
Drops
Each kill can roll for up to 3 from these 18 items.
Chance for each kill, assuming no Loot Chance.
Gold | Quantity | 99.95% |
Brain | Quantity 1 | 49.46% |
Skeleton Finger | Quantity 1 | 33% |
Pair of Eyes | Quantity 1 | 11.99% |
Yellow Health Gem | Quantity 1 | 3.6% |
Red Gem of Health Regen | Quantity 1 | 3.48% |
Chest Key | Quantity 1 | 3% |
Novice Necromancer Boots | Quantity 1 | 2.02% |
Show 10 more
-
Apprentice Plate BootsQuantity:1Chance per Kill:2% -
Apprentice Plate PantsQuantity:1Chance per Kill:2% -
Novice Necromancer GlovesQuantity:1Chance per Kill:1.98% -
Apprentice Plate HelmetQuantity:1Chance per Kill:1.29% -
Apprentice Plate ShouldersQuantity:1Chance per Kill:1.27% -
Apprentice Wizards ChestQuantity:1Chance per Kill:1.25% -
Apprentice Wizards GlovesQuantity:1Chance per Kill:1.24% -
Apprentice Wizards HatQuantity:1Chance per Kill:1.22% -
Knight ShortswordQuantity:1Chance per Kill:About 1 in 138 kills -
Staff of the PyromancerQuantity:1Chance per Kill:About 1 in 154 kills
Where to Find1 place
- Korr'Vael Hold 3 spots
Show spot details and conditions
Korr'Vael Hold
Level 15–30, scales with the player
Role: Enemy
Combat Stats
In Korr'Vael Hold, level 15–30
- Health
- 881.2
- Strength
- 93
- Armor
- 717.4
- Magic armor
- 185.4
How these are calculated
Each stat starts at a value that every creature shares. This creature adds its own bonus to that, and gains more with each level.
| Stat | Start | Bonus | Per Level |
|---|---|---|---|
| Health | Start 100 | Bonus +100.8 | Per Level +45.36 |
| Strength | Start 0 | Bonus +12 | Per Level +5.4 |
| Armor | Start 0 | Bonus +171.4 | Per Level +36.4 |
| Magic armor | Start 0 | Bonus +44.4 | Per Level +9.4 |
It also has +2 Movement speed.










