- Level
- 15–30Scales with the player
- Health
- 992.8
Drops
Drop Group 1Each kill can roll for up to 3 from these 18 items. Each item rolls separately.
The game lists these rates before choosing how many items drop. They are not chances per kill.
Gold | Quantity | |
Brain | Quantity 1 | |
Skeleton Finger | Quantity 1 | |
Pair of Eyes | Quantity 1 | |
Yellow Health Gem | Quantity 1 | |
Red Gem of Health Regen | Quantity 1 | |
Chest Key | Quantity 1 | |
Novice Necromancer Boots | Quantity 1 |
Show 10 more
-
Novice Necromancer GlovesQuantity:1Listed Rate: -
Apprentice Plate BootsQuantity:1Listed Rate: -
Apprentice Plate PantsQuantity:1Listed Rate: -
Apprentice Plate HelmetQuantity:1Listed Rate: -
Apprentice Plate ShouldersQuantity:1Listed Rate: -
Apprentice Wizards ChestQuantity:1Listed Rate: -
Apprentice Wizards GlovesQuantity:1Listed Rate: -
Apprentice Wizards HatQuantity:1Listed Rate: -
Knight ShortswordQuantity:1Listed Rate: -
Staff of the PyromancerQuantity:1Listed Rate:
Drop Group 2Each kill can roll for this item.
The game lists these rates before choosing how many items drop. They are not chances per kill.
Where to Find4 places
- Coalway Woods 4 spots
- Korr'Vael Hold 2 spots
- Chillwind Heights 1 spot
- Cobwebbed Heights 1 spot
Show spot details and conditions
Coalway Woods
Level 15–30, scales with the player
Role: Enemy
Combat Stats
In Chillwind Heights, level 15–30
- Health
- 992.8
- Strength
- 77.5
- Armor
- 185.4
- Magic armor
- 418
How these are calculated
Each stat starts at a value that every creature shares. This creature adds its own bonus to that, and gains more with each level.
| Stat | Start | Bonus | Per Level |
|---|---|---|---|
| Health | Start 100 | Bonus +115.2 | Per Level +51.84 |
| Strength | Start 0 | Bonus +10 | Per Level +4.5 |
| Armor | Start 0 | Bonus +44.4 | Per Level +9.4 |
| Magic armor | Start 0 | Bonus +100 | Per Level +21.2 |
It also has +14 Intellect.













