- Level
- 15–30Scales with the player
- Health
- 12,343.224
Drops
Drop Group 1Each kill can drop 2 of these 18 items. Items roll in order before a minimum fills missing drops.
The game lists these rates before choosing how many items drop. They are not chances per kill.
Gold | Quantity 120–220 | |
Necklace of Critical Hit | Quantity 1 | |
Emerald Ring | Quantity 1 | |
Necklace of Health | Quantity 1 | |
Necklace of Intellect | Quantity 1 | |
Ring of Fire Damage | Quantity 1 | |
Ring of Intellect | Quantity 1 | |
Ring of Magic Armor | Quantity 1 |
Show 10 more
-
Wizard StaffQuantity:1Listed Rate: -
Black Iron Plate ShouldersQuantity:1Listed Rate: -
Black Iron Plate HelmetQuantity:1Listed Rate: -
Bulwark of ThornsQuantity:1Listed Rate: -
Journeyman Wizards ShouldersQuantity:1Listed Rate: -
Journeyman Necromancer ShouldersQuantity:1Listed Rate: -
Staff of the PyromancerQuantity:1Listed Rate: -
Elven BulwarkQuantity:1Listed Rate: -
Elven CleaverQuantity:1Listed Rate: -
Void CallerQuantity:1Listed Rate:
Drop Group 2Each kill can roll for these 4 items. Each item rolls separately.
The game lists these rates before choosing how many items drop. They are not chances per kill.
Wolf Fang | Quantity 1–3 | |
Wolf Fur | Quantity 1 | |
Wolf Pelt | Quantity 1 | |
Wolf Flank | Quantity 1–2 |
Where to Find1 place
- Coalway Woods 1 spot
Show spot details and conditions
Coalway Woods
Level 15–30, scales with the player
Role: Enemy
- Not while
- Effect:
Rare Area 4 is active
- Effect:
Random spawn, 25% chance
1 spot:Spot 1 on map
Combat Stats
In Coalway Woods, level 15–30
- Health
- 12,343.224
- Strength
- 95.325
- Armor
- 557.8
- Magic armor
- 295.6
How these are calculated
Each stat starts at a value that every creature shares. This creature adds its own bonus to that, and gains more with each level.
| Stat | Start | Bonus | Per Level |
|---|---|---|---|
| Health | Start 100 | Bonus -874.516 | Per Level +874.516 |
| Strength | Start 0 | Bonus +12.3 | Per Level +5.535 |
| Armor | Start 0 | Bonus +133.3 | Per Level +28.3 |
| Magic armor | Start 0 | Bonus +70.6 | Per Level +15 |
It also has +3 Movement speed and +30% Lifesteal.
Abilities1
Effects they apply1
| Effect | Ability |
|---|---|
| Boar Attack 1 | Wolf Attack NPC |












