- Level
- 1–20Scales with the player
- Health
- 100
Drops
Each kill can roll for these 19 items.
Chance for each kill, assuming no Loot Chance.
Gold | Quantity 50–90 | 100% |
Corrupted Emerald | Quantity 1 | 100% |
Apprentice Plate Chest | Quantity 1 | 8% |
Apprentice Plate Boots | Quantity 1 | 8% |
Apprentice Plate Shoulders | Quantity 1 | 8% |
Staff of Thunder | Quantity 1 | 8% |
Dragon Rend | Quantity 1 | 8% |
Apprentice Plate Pants | Quantity 1 | 8% |
Show 11 more
-
Apprentice Wizards ChestQuantity:1Chance per Kill:8% -
Apprentice Wizards PantsQuantity:1Chance per Kill:8% -
Apprentice Wizards ShouldersQuantity:1Chance per Kill:8% -
Archer CapeQuantity:1Chance per Kill:8% -
Wizard CapeQuantity:1Chance per Kill:6% -
Battle Mage BeltQuantity:1Chance per Kill:5% -
Tempest CapeQuantity:1Chance per Kill:4% -
Heart of CorruptionQuantity:1Chance per Kill:3% -
Elven CleaverQuantity:1Chance per Kill:2% -
Skeleton KeyQuantity:1Chance per Kill:2% -
Void CallerQuantity:1Chance per Kill:2%
Where to Find1 place
- Coalway Swamp 1 spot
Show spot details and conditions
Coalway Swamp
Level 1–20, scales with the player
Role: Enemy
- Not while
- Effect:
Rare Area 2 is active
- Effect:
1 spot:Spot 1 on map
Combat Stats
In Coalway Swamp, level 1–20
- Health
- 100
- Strength
- 17.4
- Armor
- 85.6
- Magic armor
- 161.6
How these are calculated
Each stat starts at a value that every creature shares. This creature adds its own bonus to that, and gains more with each level.
| Stat | Start | Bonus | Per Level |
|---|---|---|---|
| Health | Start 100 | Bonus -833.116 | Per Level +833.116 |
| Strength | Start 0 | Bonus +12 | Per Level +5.4 |
| Armor | Start 0 | Bonus +70.6 | Per Level +15 |
| Magic armor | Start 0 | Bonus +133.3 | Per Level +28.3 |
It also has +3 Movement speed and +16 Intellect.










