- Level
- 15–30Scales with the player
- Health
- 1,997.2
Drops
Drop Group 1Each kill can roll for up to 4 from these 11 items.
Chance for each kill, assuming no Loot Chance.
Gold | Quantity 5–15 | 100% |
Fine String | Quantity 1–2 | 99.91% |
Novice Plate Boots | Quantity 1 | 5% |
Novice Plate Gloves | Quantity 1 | 5% |
Orange Gem of Health | Quantity 1 | 5% |
Green Gem of Critical Hit | Quantity 1 | 5% |
Chest Key | Quantity 1 | 4.84% |
Novice Necromancer Belt | Quantity 1 | 2.94% |
Show 3 more
-
Novice Necromancer GlovesQuantity:1Chance per Kill:2.92% -
Wizard StaffQuantity:1Chance per Kill:2% -
Crimson RapierQuantity:1Chance per Kill:About 1 in 100 kills
Drop Group 2Each kill can roll for these 2 items.
Chance for each kill, assuming no Loot Chance.
Where to Find3 places
- Coalway Woods 4 spots
- Fort Halvrek 2 spots
- Hollowkeep Ruins 1 spot
Show spot details and conditions
Coalway Woods
Level 15–30, scales with the player
Role: Enemy
-
- Item Power above 200
Random spawn, 40% chance
Hollowkeep Ruins
Level 15–30, scales with the player
Role: Enemy
-
- Item Power above 200
1 spot:Spot 1 on map
Combat Stats
In Coalway Woods, level 15–30
- Health
- 1,997.2
- Strength
- 116.25
- Armor
- 1,675
- Magic armor
- 185.4
How these are calculated
Each stat starts at a value that every creature shares. This creature adds its own bonus to that, and gains more with each level.
| Stat | Start | Bonus | Per Level |
|---|---|---|---|
| Health | Start 100 | Bonus +244.8 | Per Level +110.16 |
| Strength | Start 0 | Bonus +15 | Per Level +6.75 |
| Armor | Start 0 | Bonus +400 | Per Level +85 |
| Magic armor | Start 0 | Bonus +44.4 | Per Level +9.4 |
It also has +5% Armor penetration and +8.5 Dodge chance.














