- Level
- 1–20Scales with the player
- Health
- 5,330
Drops
Each kill can roll for up to 3 from these 18 items.
Chance for each kill, assuming no Loot Chance.
Gold | Quantity | 99.95% |
Brain | Quantity 1 | 49.46% |
Skeleton Finger | Quantity 1 | 33% |
Pair of Eyes | Quantity 1 | 11.99% |
Yellow Health Gem | Quantity 1 | 3.6% |
Red Gem of Health Regen | Quantity 1 | 3.48% |
Chest Key | Quantity 1 | 3% |
Novice Necromancer Boots | Quantity 1 | 2.02% |
Show 10 more
-
Apprentice Plate BootsQuantity:1Chance per Kill:2% -
Apprentice Plate PantsQuantity:1Chance per Kill:2% -
Novice Necromancer GlovesQuantity:1Chance per Kill:1.98% -
Apprentice Plate HelmetQuantity:1Chance per Kill:1.29% -
Apprentice Plate ShouldersQuantity:1Chance per Kill:1.27% -
Apprentice Wizards ChestQuantity:1Chance per Kill:1.25% -
Apprentice Wizards GlovesQuantity:1Chance per Kill:1.24% -
Apprentice Wizards HatQuantity:1Chance per Kill:1.22% -
Knight ShortswordQuantity:1Chance per Kill:About 1 in 138 kills -
Staff of the PyromancerQuantity:1Chance per Kill:About 1 in 154 kills
Quests1
| Quest | Role |
|---|---|
| The Crimson Vortex | Destroy creature fueling the blood magic vortex |
Where to Find1 place
- Castle Ruins 1 spot
Show spot details and conditions
Castle Ruins
Level 1–20, scales with the player
Role: Enemy
-
- Quest: The Crimson Vortex in progress
1 spot:Spot 1 on map
Combat Stats
In Castle Ruins, level 1–20
- Health
- 5,330
- Strength
- 10.15
- Armor
- 161.6
- Magic armor
- 85.6
How these are calculated
Each stat starts at a value that every creature shares. This creature adds its own bonus to that, and gains more with each level.
| Stat | Start | Bonus | Per Level |
|---|---|---|---|
| Health | Start 100 | Bonus +5,200 | Per Level +30 |
| Strength | Start 0 | Bonus +7 | Per Level +3.15 |
| Armor | Start 0 | Bonus +133.3 | Per Level +28.3 |
| Magic armor | Start 0 | Bonus +70.6 | Per Level +15 |
Abilities4
Effects they apply1
| Effect | Ability |
|---|---|
| Skeleton Attack 1 | Forest Demon Attack NPC |










