- Level
- 1–30Scales with the player
- Health
- 298.36
Drops
Drop Group 1Each kill can roll for this item.
Chance for each kill, assuming no Loot Chance.
| Item | Quantity | |
|---|---|---|
Gold | Quantity 1–3 | 100% |
Drop Group 2Each kill can roll for up to 3 from these 18 items.
Chance for each kill, assuming no Loot Chance.
Gold | Quantity | 100% |
Brain | Quantity 1 | 49.46% |
Skeleton Finger | Quantity 1 | 33% |
Pair of Eyes | Quantity 1 | 11.99% |
Yellow Health Gem | Quantity 1 | 3.6% |
Red Gem of Health Regen | Quantity 1 | 3.48% |
Chest Key | Quantity 1 | 3% |
Novice Necromancer Boots | Quantity 1 | 2.02% |
Show 10 more
-
Apprentice Plate BootsQuantity:1Chance per Kill:2% -
Apprentice Plate PantsQuantity:1Chance per Kill:2% -
Novice Necromancer GlovesQuantity:1Chance per Kill:1.98% -
Apprentice Plate HelmetQuantity:1Chance per Kill:1.29% -
Apprentice Plate ShouldersQuantity:1Chance per Kill:1.27% -
Apprentice Wizards ChestQuantity:1Chance per Kill:1.25% -
Apprentice Wizards GlovesQuantity:1Chance per Kill:1.24% -
Apprentice Wizards HatQuantity:1Chance per Kill:1.22% -
Knight ShortswordQuantity:1Chance per Kill:About 1 in 138 kills -
Staff of the PyromancerQuantity:1Chance per Kill:About 1 in 154 kills
Where to Find3 places
- Blackmire Citadel 2 spots
- Fellgrove Clearing 1 spot
- Oakenvale Cemetary 1 spot
Show spot details and conditions
Blackmire Citadel
Level 1–20, scales with the player
Role: Enemy
Version: Blackmire Citadel
-
- Item Power above 200
Fellgrove Clearing
Level 15–30, scales with the player
Role: Enemy
Version: Fellgrove Clearing / Oakenvale Cemetary
-
- Item Power 150 or higher
1 spot:Spot 1 on map
Oakenvale Cemetary
Level 15–30, scales with the player
Role: Enemy
Version: Fellgrove Clearing / Oakenvale Cemetary
-
- Item Power 150 or higher
1 spot:Spot 1 on map
Combat Stats
In Blackmire Citadel, level 1–20
- Health
- 298.36
- Strength
- 8.7
- Armor
- 53.8
- Magic armor
- 121.2
How these are calculated
Each stat starts at a value that every creature shares. This creature adds its own bonus to that, and gains more with each level.
| Stat | Start | Bonus | Per Level |
|---|---|---|---|
| Health | Start 100 | Bonus +136.8 | Per Level +61.56 |
| Strength | Start 0 | Bonus +6 | Per Level +2.7 |
| Armor | Start 0 | Bonus +44.4 | Per Level +9.4 |
| Magic armor | Start 0 | Bonus +100 | Per Level +21.2 |
It also has +1 Summon count and +20 Intellect.














