- Level
- 15–30Scales with the player
- Health
- 2,555.2
Drops
Each kill can drop 2 of these 18 items.
Chance for each kill, assuming no Loot Chance.
Gold | Quantity 120–220 | 100% |
Emerald Ring | Quantity 1 | 16.35% |
Necklace of Critical Hit | Quantity 1 | 8.76% |
Necklace of Health | Quantity 1 | 8.27% |
Necklace of Intellect | Quantity 1 | 8.05% |
Ring of Fire Damage | Quantity 1 | 7.63% |
Ring of Intellect | Quantity 1 | 7.44% |
Ring of Magic Armor | Quantity 1 | 7.25% |
Show 10 more
-
Wizard StaffQuantity:1Chance per Kill:7.08% -
Black Iron Plate ShouldersQuantity:1Chance per Kill:6.76% -
Black Iron Plate HelmetQuantity:1Chance per Kill:4.11% -
Bulwark of ThornsQuantity:1Chance per Kill:3.96% -
Journeyman Wizards ShouldersQuantity:1Chance per Kill:3.91% -
Journeyman Necromancer ShouldersQuantity:1Chance per Kill:3.86% -
Staff of the PyromancerQuantity:1Chance per Kill:2.77% -
Elven BulwarkQuantity:1Chance per Kill:1.27% -
Elven CleaverQuantity:1Chance per Kill:1.27% -
Void CallerQuantity:1Chance per Kill:1.26%
Where to Find1 place
- Coalway Woods 1 spot
Show spot details and conditions
Coalway Woods
Level 15–30, scales with the player
Role: Enemy
- Not while
- Effect:
Rare Area 5 is active
- Effect:
Random spawn, 33.3% chance
1 spot:Spot 1 on map
Combat Stats
In Coalway Woods, level 15–30
- Health
- 2,555.2
- Strength
- 93
- Armor
- 185.4
- Magic armor
- 418
How these are calculated
Each stat starts at a value that every creature shares. This creature adds its own bonus to that, and gains more with each level.
| Stat | Start | Bonus | Per Level |
|---|---|---|---|
| Health | Start 100 | Bonus +316.8 | Per Level +142.56 |
| Strength | Start 0 | Bonus +12 | Per Level +5.4 |
| Armor | Start 0 | Bonus +44.4 | Per Level +9.4 |
| Magic armor | Start 0 | Bonus +100 | Per Level +21.2 |
It also has +3 Movement speed, +12 Intellect, and +8.5 Dodge chance.










