Dappleshadow

  • Enemy
Show on Map
Level
15–30Scales with the player
Health
2,555.2

Drops

Each kill can drop 2 of these 18 items.

Chance for each kill, assuming no Loot Chance.

Gold Quantity 120–220 100%
Emerald Ring Quantity 1 16.35%
Necklace of Critical Hit Quantity 1 8.76%
Necklace of Health Quantity 1 8.27%
Necklace of Intellect Quantity 1 8.05%
Ring of Fire Damage Quantity 1 7.63%
Ring of Intellect Quantity 1 7.44%
Ring of Magic Armor Quantity 1 7.25%
Show 10 more
How creature drops work

Where to Find1 place

  • Coalway Woods 1 spot
Show spot details and conditions

Coalway Woods

Level 15–30, scales with the player

Role: Enemy

  • Not while
    • Effect: Rare Area 5 is active

Random spawn, 33.3% chance

Combat Stats

In Coalway Woods, level 15–30

Health
2,555.2
Strength
93
Armor
185.4
Magic armor
418
How these are calculated

Each stat starts at a value that every creature shares. This creature adds its own bonus to that, and gains more with each level.

Stat Start Bonus Per Level
Health Start 100 Bonus +316.8 Per Level +142.56
Strength Start 0 Bonus +12 Per Level +5.4
Armor Start 0 Bonus +44.4 Per Level +9.4
Magic armor Start 0 Bonus +100 Per Level +21.2

It also has +3 Movement speed, +12 Intellect, and +8.5 Dodge chance.

Abilities2

Effects they apply2

The chance applies to each hit, so an ability that hits several targets or hits several times gives several chances.

Fireball Fireball
Fireball Fireball 50.1%