- Level
- 1–20Scales with the player
- Health
- 648.1
Drops
Drop Group 1Each kill can roll for up to 3 from these 11 items. Each item rolls separately.
The game lists these rates before choosing how many items drop. They are not chances per kill.
Gold | Quantity 5–20 | |
Apprentice Necromancer Gloves | Quantity 1 | |
Chest Key | Quantity 1 | |
Weak Staff | Quantity 1 | |
Apprentice Wizards Shoulders | Quantity 1 | |
Emerald Ring | Quantity 1 | |
Wizard Staff | Quantity 1 | |
Apprentice Wizards Boots | Quantity 1 |
Show 3 more
-
Apprentice Wizards GlovesQuantity:1Listed Rate: -
Adept Wizard StaffQuantity:1Listed Rate: -
Necromancer ScytheQuantity:1Listed Rate:
Drop Group 2Each kill can roll for this item.
The game lists these rates before choosing how many items drop. They are not chances per kill.
Where to Find1 place
- Coalway Swamp 1 spot
Show spot details and conditions
Combat Stats
In Coalway Swamp, level 1–20
- Health
- 648.1
- Armor
- 53.8
- Magic armor
- 121.2
How these are calculated
Each stat starts at a value that every creature shares. This creature adds its own bonus to that, and gains more with each level.
| Stat | Start | Bonus | Per Level |
|---|---|---|---|
| Health | Start 100 | Bonus +378 | Per Level +170.1 |
| Armor | Start 0 | Bonus +44.4 | Per Level +9.4 |
| Magic armor | Start 0 | Bonus +100 | Per Level +21.2 |
It also has +11.05 Intellect and +15% Lifesteal.














