- Level
- 15–30Scales with the player
- Health
- 323.2
Drops
Each kill can roll for these 4 items.
Chance for each kill, assuming no Loot Chance.
Spider Leg | Quantity 1–2 | 100% |
Spider Fang | Quantity 1–2 | 50% |
Green Gem of Critical Hit | Quantity 1 | 5% |
White Gem of Armor | Quantity 1 | 5% |
Where to Find2 places
- Skittershade Mine 9 spots
- Skittershade Pass 6 spots
Show spot details and conditions
Skittershade Mine
Level 15–30, scales with the player
Role: Neutral
- Not while
- Quest: Seal the Breach turned in
Skittershade Mine
Level 15–30, scales with the player
Role: Neutral
Skittershade Pass
Level 15–30, scales with the player
Role: Neutral
- Not while
- Quest: Spinning Doom turned in
Combat Stats
In Skittershade Pass, level 15–30
- Health
- 323.2
- Strength
- 35.65
- Armor
- 418
- Magic armor
- 185.4
How these are calculated
Each stat starts at a value that every creature shares. This creature adds its own bonus to that, and gains more with each level.
| Stat | Start | Bonus | Per Level |
|---|---|---|---|
| Health | Start 100 | Bonus +28.8 | Per Level +12.96 |
| Strength | Start 0 | Bonus +4.6 | Per Level +2.07 |
| Armor | Start 0 | Bonus +100 | Per Level +21.2 |
| Magic armor | Start 0 | Bonus +44.4 | Per Level +9.4 |






