Branchweaver

  • Enemy
Show on Map
Level
1–20Scales with the player
Health
350.56

Drops

Drop Group 1Each kill can roll for up to 4 from these 7 items. Each item rolls separately.

The game lists these rates before choosing how many items drop. They are not chances per kill.

Minor Potion of Strength
Sunsparkle
Iron Cutlass
Thiefs Cape
Gold Necklace
Novice Leather Bandana
Yellow Health Gem

Drop Group 2Each kill can roll for this item.

The game lists these rates before choosing how many items drop. They are not chances per kill.

Item
Demonic Skull

Drop Group 3Each kill can roll for this item.

The game lists these rates before choosing how many items drop. They are not chances per kill.

Item
Bone-bound Heartwood
How creature drops work

Quests1

Quest Role
The Bonebind Ritual Kill Branchweavers

Where to Find2 places

  • Coalway Swamp 7 spots
  • Blackmire Citadel 1 spot
Show spot details and conditions

Coalway Swamp

Level 1–20, scales with the player

Role: Enemy

Blackmire Citadel

Level 1–20, scales with the player

Role: Enemy

Combat Stats

In Blackmire Citadel, level 1–20

Health
350.56
Strength
18.125
Armor
207.8
Magic armor
53.8
How these are calculated

Each stat starts at a value that every creature shares. This creature adds its own bonus to that, and gains more with each level.

Stat Start Bonus Per Level
Health Start 100 Bonus +172.8 Per Level +77.76
Strength Start 0 Bonus +12.5 Per Level +5.625
Armor Start 0 Bonus +171.4 Per Level +36.4
Magic armor Start 0 Bonus +44.4 Per Level +9.4

It also has +3 Movement speed.

Abilities2

Effects they apply3