- Level
- 15–30Scales with the player
- Health
- 992.8
Drops
Each kill can roll for up to 3 from these 11 items.
Chance for each kill, assuming no Loot Chance.
Gold | Quantity 5–20 | 100% |
Apprentice Necromancer Gloves | Quantity 1 | 15.97% |
Chest Key | Quantity 1 | 9.7% |
Weak Staff | Quantity 1 | 6.57% |
Apprentice Wizards Shoulders | Quantity 1 | 5.55% |
Emerald Ring | Quantity 1 | 5% |
Wizard Staff | Quantity 1 | 3.92% |
Apprentice Wizards Boots | Quantity 1 | 3.67% |
Show 3 more
-
Apprentice Wizards GlovesQuantity:1Chance per Kill:3.61% -
Adept Wizard StaffQuantity:1Chance per Kill:1.89% -
Necromancer ScytheQuantity:1Chance per Kill:About 1 in 103 kills
Where to Find2 places
- Coalway Woods 3 spots
- Hollowkeep Ruins 2 spots
Show spot details and conditions
Coalway Woods
Level 15–30, scales with the player
Role: Enemy
Random spawn, 40% chance
Coalway Woods
Level 15–30, scales with the player
Role: Enemy
-
- Effect:
Night Active is active
- Effect:
1 spot:Spot 1 on map
Combat Stats
In Coalway Woods, level 15–30
- Health
- 992.8
- Armor
- 717.4
- Magic armor
- 418
How these are calculated
Each stat starts at a value that every creature shares. This creature adds its own bonus to that, and gains more with each level.
| Stat | Start | Bonus | Per Level |
|---|---|---|---|
| Health | Start 100 | Bonus +115.2 | Per Level +51.84 |
| Armor | Start 0 | Bonus +171.4 | Per Level +36.4 |
| Magic armor | Start 0 | Bonus +100 | Per Level +21.2 |
It also has +9 Intellect and +8.5 Dodge chance.











