- Level
- 1–20Scales with the player
- Health
- 873.604
Drops
Drop Group 1Each kill can roll for up to 3 from these 18 items.
Chance for each kill, assuming no Loot Chance.
Gold | Quantity | 100% |
Brain | Quantity 1 | 49.46% |
Skeleton Finger | Quantity 1 | 33% |
Pair of Eyes | Quantity 1 | 11.99% |
Yellow Health Gem | Quantity 1 | 3.6% |
Red Gem of Health Regen | Quantity 1 | 3.48% |
Staff of the Pyromancer | Quantity 1 | 3.4% |
Chest Key | Quantity 1 | 3% |
Show 10 more
-
Novice Necromancer BootsQuantity:1Chance per Kill:2.02% -
Apprentice Plate BootsQuantity:1Chance per Kill:2% -
Apprentice Plate PantsQuantity:1Chance per Kill:2% -
Novice Necromancer GlovesQuantity:1Chance per Kill:1.98% -
Apprentice Plate HelmetQuantity:1Chance per Kill:1.29% -
Apprentice Plate ShouldersQuantity:1Chance per Kill:1.27% -
Apprentice Wizards ChestQuantity:1Chance per Kill:1.25% -
Apprentice Wizards GlovesQuantity:1Chance per Kill:1.24% -
Apprentice Wizards HatQuantity:1Chance per Kill:1.22% -
Knight ShortswordQuantity:1Chance per Kill:About 1 in 138 kills
Drop Group 2Each kill can drop 2 of these 18 items.
Chance for each kill, assuming no Loot Chance.
Gold | Quantity 120–220 | 100% |
Emerald Ring | Quantity 1 | 16.35% |
Necklace of Critical Hit | Quantity 1 | 8.76% |
Necklace of Health | Quantity 1 | 8.27% |
Necklace of Intellect | Quantity 1 | 8.05% |
Ring of Fire Damage | Quantity 1 | 7.63% |
Ring of Intellect | Quantity 1 | 7.44% |
Ring of Magic Armor | Quantity 1 | 7.25% |
Show 10 more
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Wizard StaffQuantity:1Chance per Kill:7.08% -
Black Iron Plate ShouldersQuantity:1Chance per Kill:6.76% -
Black Iron Plate HelmetQuantity:1Chance per Kill:4.11% -
Bulwark of ThornsQuantity:1Chance per Kill:3.96% -
Journeyman Wizards ShouldersQuantity:1Chance per Kill:3.91% -
Journeyman Necromancer ShouldersQuantity:1Chance per Kill:3.86% -
Staff of the PyromancerQuantity:1Chance per Kill:3.4% -
Elven BulwarkQuantity:1Chance per Kill:1.27% -
Elven CleaverQuantity:1Chance per Kill:1.27% -
Void CallerQuantity:1Chance per Kill:1.26%
Quests1
| Quest | Role |
|---|---|
| The Drowned Archon | Slay the Drowned Archon |
Where to Find1 place
- Blackmire Citadel 1 spot
Show spot details and conditions
Combat Stats
In Blackmire Citadel, level 1–20
- Health
- 873.604
- Strength
- 13.05
- Armor
- 53.8
- Magic armor
- 121.2
How these are calculated
Each stat starts at a value that every creature shares. This creature adds its own bonus to that, and gains more with each level.
| Stat | Start | Bonus | Per Level |
|---|---|---|---|
| Health | Start 100 | Bonus +533.52 | Per Level +240.084 |
| Strength | Start 0 | Bonus +9 | Per Level +4.05 |
| Armor | Start 0 | Bonus +44.4 | Per Level +9.4 |
| Magic armor | Start 0 | Bonus +100 | Per Level +21.2 |
It also has +1 Summon count and +22 Intellect.




















