Swamp Root
Herbalism Node
Gives
Each item has its own chance per use. Quantity is the count before any yield bonus.
| Item | Quantity | Chance per Use |
|---|---|---|
Swamp Root | Quantity 1 | Chance per Use 100% |
At your selected Herbalism level 1, each item has a 0.15% chance to yield one extra. The extra-item chance ranges from 0.15% at level 1 to 45% at level 300. How gathering works
Where to Find6 places
- Coalway Swamp 44 spots
- Sporelight Hollow 4 spots
- Blackmire Citadel 2 spots
- Castle Ruins 1 spot
- Lily's Cabin 1 spot
- The Chitin Rift 1 spot
Spawn OddsRelative and Exact Chances by Skill Level
Each spawner picks one of its options. The relative and exact chances below use the Herbalism level and attunements that you chose.
Timers and Ranges
How node timers work
Spawners
- Respawn
- 10 minutes, plus or minus up to 1 minute
- Removed after use
- 3 seconds
- Player range
- 150
